work Face Embeddings This project contains my submission for the final project of Deep Learning for Computer Vision (EE488B_2024) at KAIST, Fall 2024. It contains the framework for training deep embeddings for face recognition. Game Development in Unity3d Developed as part of the Computer Graphics Theory and Application (GCT522) course, this Unity3D project explores procedural generation and shader-based weather effects to create a dynamic and immersive environment. Digital Twin A Unity 3D–based Digital Twin system that uses MQTT to enable real-time bi-directional communication, visualization, and control between physical devices (sensors/actuators via Arduino/ESP32) and their virtual counterparts. Podcast Summarizer OpenAI GPT based podcast summarizer with backend cloud deployed and frontend deployed on streamlit. Add your favorite podcast RSS link to get summary and highlights. Talk with Images A Streamlit application that allows users to ask questions about images they upload and receive insightful responses from LangChain and OpenAI GPT based AI conversational agent. fun Point Cloud Rendering The visualization of a point cloud model and a hillside tourist bridge in SketchUp and visualization rendering in Enscape 3D. Al-Bahar Tower Facades Designed the mechanical facades of the Al-bahar tower using Rhino and implemented parametric programming in Grasshopper, integrating Ladybug Tools to simulate the behavior of facades opening and closing in response to the sun's path. Architectural Visualization Building modeled in Sketchup and then visualization render done in Enscape 3d.